Left 4 Dead 2 challenges
All 16 Left 4 Dead 2 challenges, grouped into 3 categories. These are the same challenges the wheel spins from and the daily page picks from.
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Weapons
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Tier one Any
Pistols, SMGs, and pump shotguns only. No tier two weapons.
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Shotguns Any
Shotguns only, including pistols as a backup.
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Melee primary Any
Your main weapon is a melee weapon. Guns are for specials only.
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No throwables Any
Molotovs, pipes, and bile jars stay on the ground.
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Single pistol Any
One pistol. No dual wield.
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Iron sights feel Any
No laser sights.
The chapter
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One chapter Any
Play a single campaign chapter from saferoom to saferoom. That is the whole challenge.
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No kits Any
Do not use a first aid kit. Pills and adrenaline are allowed.
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Close the door Any
Every door you pass that can be closed gets closed behind the team.
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Alarm last Any
If there is a car alarm or a panic event you can avoid, you avoid it.
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Expert pace Any
Play on advanced or expert.
The team
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Four survivors Group
A full team of four. Bots are allowed only to fill, and a human takes the lead.
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Shove specials Group
Smokers, hunters, and jockeys get shoved or melee killed before they are shot, when you are close enough.
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Share pills Group
The first pills or adrenaline you find go to the survivor with the lowest health.
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No friendly fire shrug Group
If you incapacitate a teammate, the chapter is a fail.
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Same room Group
Do not split across two rooms unless someone is pinned.
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