DayZ challenges
All 26 DayZ challenges, grouped into 3 categories. These are the same challenges the wheel spins from and the daily page picks from.
Open the DayZ wheel DayZ daily challenge Filter and search
Survival Challenges
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The Vegetarian Any
You cannot eat canned or packaged food. You must survive entirely on gathered berries, mushrooms, and farmed vegetables.
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Well-Seasoned Any
You cannot drink from wells or water pumps. You must rely purely on found soda cans, fruit, and boiled lake water.
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Cobbler’s Curse Any
Your father was a cobbler and in his honor, discard your shoes as soon as you can and only wear improvised wraps this life.
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Patient Zero Any
If you contract a cold, flu, or infection, you are forbidden from taking medicine. You must survive the illness naturally.
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The Navigator Solo
No external maps (iZurvive) or in-game maps allowed. Navigate purely by road signs, the sun, and the stars.
Combat & Gear Challenges
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Eagle Eye Any
You can use any rifle, but you are forbidden from attaching any optics. Iron sights only!
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Old Guard Any
Limit your loadout to historical weapons only (Mosin, M1 Garand, Thompson, or 1911). No modern tactical vests allowed.
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The Undertaker Group
Every time you kill a player, you must stay in the area until you have successfully buried their body or their gear.
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Toxic Avenger Any
Enter the first Toxic Zone you see and remain inside until you find a melee weapon. Once you leave, you must pretend to be ’contaminated’ for as long as your filters allow.
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Robin Hood Any
Firearms are prohibited. Your only ranged option is the Crossbow. All other kills must be melee.
Social & RP Challenges
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The Naked Truth Any
Hold up the next player you see and ’tax’ them. Take one item of their clothing but leave them alive.
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Guardian Angel Any
Find a fresh spawn on the coast and follow them from a distance. Protect them from zombies and players without them seeing you.
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The Wiggle Warrior Any
You cannot initiate combat. You must ’wiggle’ (Q/E lean) at every player you see and attempt to trade an item before moving on.
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Long Pig Luck Any
Your character must develop the ’Kuru’ laugh. Then hunt other players for their meat. Any player you encounter can join your Kuru-ness or be added to the meat collection.
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Hospitality or Hostility Any
As long as you are in the new spawn area, offer food, drink, or any item in person. Refuse lethal force unless they fire first.
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Vow of Silence Any
No voice chat to unknown players unless they speak to you first. Negotiate purely with emotes and/or leans until combat starts.
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The Town Crier Any
Each time you’re within voice range of a stranger, yell one truthful local warning (’wolves northeast’, ’sniper hill’, etc.) before deciding friend or foe.
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Second Chances Any
If you knock a player out, you must stabilize them and explain you mistook them for an enemy.
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The Art of the Deal Any
Make a deal with a player (’I’ll guide if you spare me’, swap seeds for ammo’). Honor the contract no matter how inconvenient.
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Highwayman’s Honor Any
You may initiate hold-ups, but you must state intent (’drop food, keep guns’) before weapons up, and honor what you demanded.
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Highway to Hell Any
Declare one road choke point as your checkpoint for at least 45 minutes. Vocally question passers-through; RP robocop or diplomat. KOS only after clear hostile act.
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Memento Mori Solo
Each time you find a fresh unidentified corpse scene, linger 45 seconds and recite their eulogy over voicechat.
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Dead Air Any
Carry a radio. Transmit short thematic messages every ten minutes (’weather report’, fake news bulletin, poetry) on any open frequency.
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The Tagalong Any
Openly follow the first geared player, announce you’re learning. Ask one genuine question (’where’s wrench?’). Depart after answer or hostility.
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The Debt of Honor Any
If any player heals, feeds, or gifts you, repay the debt with equal value loot before logout, even if inconvenient.
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The Peace Summit Any
Find a neutral structure and invite the first stranger you see inside for a sit-down voice trade. Guns holstered til betrayal is obvious.
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